Swarm of Vermin

Grim Hollow: Player's Guide p. 63 (Third Party)

Tamaño
Mediano
Tipo
beast
Alineamiento
sin alineamiento
CA
11 (natural armor)
Puntos de golpe
14
Velocidad
30 ft., climb 30 ft.
Salvaciones
Dex +3, Con +3
Habilidades
Acrobatics +3, Perception +3, Stealth +3
Resistencias
bludgeoning, piercing, and slashing damage
Inmunidad a estados
charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Sentidos
darkvision 30 ft.
Percepción pasiva
10
Linaje
Vermin
FUE
0
−5
DES
13
+1
CON
12
+1
INT
2
−4
SAB
10
+0
CAR
5
−3

Rasgos

Armor Class

9 plus Proficiency Bonus.

Hit Points

9 + 5 x your ranger level

Saving Throws

Dex +1 plus PB, Con +1 plus PB

Skills

Acrobatics +1 plus PB, Perception +1 plus PB, Stealth +1 plus PB

Keen Smell

The swarm has advantage on Wisdom (Perception) checks that rely on smell.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny beast.

Acciones

Bites

Melee Weapon Attack: your spell attack modifier to hit, reach 0 ft., one target in the swarm's space. Hit: 2d6 + 1 piercing damage.

Otros datos

description