Three-headed Cobra
Creature Codex (3pp) p. 354
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- sin alineamiento
- CA
- 16 (natural armor)
- Puntos de golpe
- 127 (15d10+45)
- Velocidad
- walk 40 ft., swim 30 ft.
- Salvaciones
- Dex +7, Wis +3
- Habilidades
- Perception +3
- Resistencias
- poison
- Sentidos
- blindsight 10 ft.
- Percepción pasiva
- 13
- Desafío
- 5
- Entorno
- coastal, grassland
FUE
14
+2
DES
18
+4
CON
16
+3
INT
4
−3
SAB
10
+0
CAR
6
−2
Rasgos
Reactive Heads
The three-headed cobra gets two extra reactions that can be used only for opportunity attacks.
Three-headed
The cobra has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful
While the three-headed cobra sleeps, at least one of its heads is awake.
Acciones
Multiattack
The three-headed cobra makes three bite attacks.
Bite
Melee Weapon Attack: +7 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) piercing damage and the target must make a DC 15 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.