Topolah

Spelljammer: Adventures in Space - Light of Xaryxis p. 27

Tamaño
Mediano
Tipo
humanoid (any race)
Alineamiento
caótico bueno
CA
12 (15 with mage armor)
Puntos de golpe
40 (9d8)
Velocidad
walk 30 ft.
Salvaciones
wis +4, int +6
Habilidades
arcana +6, history +6
Percepción pasiva
11
Idiomas
any four languages
Desafío
6
Linaje
Mage
FUE
9
−1
DES
14
+2
CON
11
+0
INT
17
+3
SAB
12
+1
CAR
11
+0

Rasgos

Proficiency Bonus

+3

Spellcasting

Topolah is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Topolah has the following wizard spells prepared:

  • Cantrips (at will): fire bolt, light, mage hand, prestidigitation
  • 1st level (4 slots): detect magic, mage armor, magic missile, shield
  • 2nd level (3 slots): misty step, suggestion
  • 3rd level (3 slots): counterspell, fireball, fly
  • 4th level (3 slots): greater invisibility, ice storm
  • 5th level (1 slots): cone of cold

Acciones

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Conjuros

fire bolt, light, mage hand, prestidigitation, detect magic, mage armor, magic missile, shield, misty step, suggestion, counterspell, fireball, fly, greater invisibility, ice storm, cone of cold

Espacios de conjuro

0, 4, 3, 3, 3, 1

Otros datos

description

Topolah's tower is perched on a fiat-topped asteroid with an air envelope that extends 180 feet above and below the asteroid and 100 feet away from its sides. The asteroid's gravity plane intersects it horizontally at the level of the docks and the base of the tower.

Topolah spends her time making fishing poles and lures, then gives them to characters she likes (see "Astral Fishing" in the Astral Adventurer's Guide).

Stat Block Origin: Mage Source: Spelljammer: Adventures in Space - Light of Xaryxis p. 27