Tortle Druid

Mordenkainen's Tome of Foes p. 242,

Tamaño
Mediano
Tipo
humanoid (tortle)
Alineamiento
legal neutral
CA
17 (natural armor)
Puntos de golpe
33 (6d8+6)
Velocidad
walk 30 ft.
Habilidades
Animal Handling +4, Nature +2, Survival +4
Percepción pasiva
12
Idiomas
Aquan, Common
Desafío
2
Linaje
Tortle
Entorno
coastal
FUE
14
+2
DES
10
+0
CON
12
+1
INT
11
+0
SAB
15
+2
CAR
12
+1

Rasgos

Hold Breath

The tortle can hold its breath for 1 hour.

Spellcasting

The tortle is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

  • Cantrips (at will): druidcraft, guidance, produce flame
  • 1st level (4 slots): animal friendship, cure wounds, speak with animals, thunderwave
  • 2nd level (3 slots): darkvision, hold person

Acciones

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Quarterstaff

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage if used with two hands.

Shell Defense

The tortle withdraws into its shell. Until it emerges, it gains a +4 bonus to AC and has advantage on Strength and Constitution saving throws. While in its shell, the tortle is prone, its speed is 0 and can't increase, it has disadvantage on Dexterity saving throws, it can't take reactions, and the only action it can take is a bonus action to emerge.

Conjuros

druidcraft, guidance, produce flame, animal friendship, cure wounds, speak with animals, thunderwave, darkvision, hold person

Espacios de conjuro

0,4,3

Otros datos

description

Tortles are omnivorous, turtle-like humanoids with shells that cover most of their bodies. Tortles have a saying: "We wear our homes on our backs." Consequently, tortles feel little need to stay put for long.

An adult tortle stands about 6 feet tall and weighs between 450 and 500 pounds. Males and females are nearly identical in size and appearance.

Temporary Towns: A tortle settlement is primarily used as a kind of moot, where tortles can socialize with one another and trade with strangers. Tortles don't regard these settlements as places worth defending with their lives, and they abandon a settlement when it no longer serves their needs.

A Life of Wandering: Most tortles like to see how other creatures live and discover new customs. The urge to procreate doesn't kick in until the end of a tortle's life, and a tortle can spend decades away from its native land without feeling homesick.