Tortle Druid

Mordenkainen's Tome of Foes p. 242,

Size
Medium
Type
humanoid (tortle)
Alignment
lawful neutral
AC
17 (natural armor)
Hit Points
33 (6d8+6)
Speed
walk 30 ft.
Skills
Animal Handling +4, Nature +2, Survival +4
Passive Perception
12
Languages
Aquan, Common
Challenge
2
Lineage
Tortle
Environment
coastal
STR
14
+2
DEX
10
+0
CON
12
+1
INT
11
+0
WIS
15
+2
CHA
12
+1

Traits

Hold Breath

The tortle can hold its breath for 1 hour.

Spellcasting

The tortle is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). It has the following druid spells prepared:

  • Cantrips (at will): druidcraft, guidance, produce flame
  • 1st level (4 slots): animal friendship, cure wounds, speak with animals, thunderwave
  • 2nd level (3 slots): darkvision, hold person

Actions

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Quarterstaff

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage, or 6 (1d8 + 2) bludgeoning damage if used with two hands.

Shell Defense

The tortle withdraws into its shell. Until it emerges, it gains a +4 bonus to AC and has advantage on Strength and Constitution saving throws. While in its shell, the tortle is prone, its speed is 0 and can't increase, it has disadvantage on Dexterity saving throws, it can't take reactions, and the only action it can take is a bonus action to emerge.

Spells

druidcraft, guidance, produce flame, animal friendship, cure wounds, speak with animals, thunderwave, darkvision, hold person

Spell Slots

0,4,3

Other data

description

Tortles are omnivorous, turtle-like humanoids with shells that cover most of their bodies. Tortles have a saying: "We wear our homes on our backs." Consequently, tortles feel little need to stay put for long.

An adult tortle stands about 6 feet tall and weighs between 450 and 500 pounds. Males and females are nearly identical in size and appearance.

Temporary Towns: A tortle settlement is primarily used as a kind of moot, where tortles can socialize with one another and trade with strangers. Tortles don't regard these settlements as places worth defending with their lives, and they abandon a settlement when it no longer serves their needs.

A Life of Wandering: Most tortles like to see how other creatures live and discover new customs. The urge to procreate doesn't kick in until the end of a tortle's life, and a tortle can spend decades away from its native land without feeling homesick.