Tosculi Warrior

Tome of Beasts (Third Party)

Tamaño
Pequeño
Tipo
monstrosity
Alineamiento
legal malvado
CA
15
Puntos de golpe
58 (9d6+27)
Velocidad
walk 20 ft., fly 60 ft.
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Idiomas
Tosculi
Desafío
2
Linaje
Warrior
FUE
12
+1
DES
20
+5
CON
16
+3
INT
10
+0
SAB
12
+1
CAR
12
+1

Rasgos

Skittering

Up to two tosculi can share the same space at one time. The tosculi has advantage on attack rolls while sharing its space with another tosculi that isn't incapacitated.

Acciones

Multiattack

The tosculi warrior makes one bite attack, one claws attack, and one stinger attack.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d4 + 5) slashing damage.

Stinger

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 7 (1d4 + 5) piercing damage, and the target must succeed on a DC 13 Constitution saving throw against poison or be paralyzed for 1 minute.

A paralyzed target repeats the saving throw at the end of each of its turns, ending the effect on itself on a success.

Prepare Host

Melee Weapon Attack: +7 to hit, reach 5 ft., one paralyzed creature. Hit: 10 (2d4 + 5) piercing damage, and the target is paralyzed for 8 hours.

The paralysis can be ended with a successful DC 20 Wisdom (Medicine) check or by a spell or magical effect that cures disease. (Because only paralyzed creatures can be targeted, a hit by this attack is automatically a critical hit; bonus damage is included in the damage listing.)

Otros datos

description