Trobriand
Waterdeep: Dungeon of the Mad Mage p. 294
- Tamaño
- Grande
- Tipo
- construct
- Alineamiento
- sin alineamiento
- CA
- 20 (natural armor)
- Puntos de golpe
- 210 (20d10+100)
- Velocidad
- walk 30 ft.
- Inmunidades
- fire, poison, psychic; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
- Inmunidad a estados
- charmed, exhaustion, frightened, paralyzed, petrified, poisoned
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 10
- Idiomas
- understands the languages of its creator but can't speak
- Desafío
- 16
Rasgos
Fire Absorption
Whenever Trobriand is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt.
Immutable Form
Trobriand is immune to any spell or effect that would alter its form.
Magic Resistance
Trobriand has advantage on saving throws against spells and other magical effects.
Magic Weapons
Trobriand's weapon attacks are magical.
Acciones
Multiattack
Trobriand makes two melee attacks.
Slam
Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Sword
Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 23 (3d10 + 7) slashing damage.
Poison Breath (Recharge 5-6)
Trobriand exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.
recharge
D5