Two-Headed Owlbear
Infernal Machine Rebuild p. 90
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- sin alineamiento
- CA
- 13 (natural armor)
- Puntos de golpe
- 59 (7d10+21)
- Velocidad
- walk 40 ft.
- Habilidades
- Perception +3
- Sentidos
- darkvision 60
- Percepción pasiva
- 13
- Desafío
- 3
- Linaje
- Owlbear
FUE
20
+5
DES
12
+1
CON
17
+3
INT
3
−4
SAB
12
+1
CAR
7
−2
Rasgos
Two Heads
The two-headed owlbear has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Wakeful
When one of the owlbear's heads is asleep, its other head is awake.
Acciones
Multiattack
The two-headed owlbear makes three attacks: two with its beaks and one with its claws.
Beak
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claws
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.