Tyrant (Painkiller)

The Illrigger Revised p. 37 (Third Party)

Tamaño
Mediano
Tipo
humanoid
Alineamiento
cualquier alineamiento
CA
18 (heavy armor)
Puntos de golpe
10 (1d10)
Velocidad
walk 30 ft.
Habilidades
Athletics +3, Intimidation +2
Percepción pasiva
10
Idiomas
common, infernal
FUE
16
+3
DES
10
+0
CON
10
+0
INT
10
+0
SAB
10
+0
CAR
14
+2

Rasgos

Proficiency Bonus

+equals the mentor's bonus

Hit Points

Eight times their level (number of d10 Hit Dice equal to their level)

Saving Throws

+PB to all

Skill

Athletics +3 plus PB, Intimidation +2 plus PB

3rd Level: Shift Ranks (3/Day)

As an action, the tyrant makes a signature attack and allows up to three allies within 30 feet of them who can hear them to move up to 10 feet without provoking opportunity attacks (no action required).

recharge

3/DAY

5th Level: Devastation (3/Day)

As an action, the tyrant makes a signature attack, and up to three allies within 30 feet of them who can hear them can use their reaction to make one weapon attack.

recharge

3/DAY

7th Level: Choke (1/Day)

As an action, the tyrant makes a signature attack; if the attack hits, the tyrant chokes the target with infernal magic. The target is grappled (escape DC 10 plus PB) and restrained until the grapple ends.

recharge

1/DAY

Acciones

Signature Attack (Longsword)

Melee Weapon Attack: +3 plus PB to hit, reach 5 ft., one target. Hit: 1d8 plus PB slashing damage. Beginning at 7th level, the tyrant can make this attack twice, instead of once, when they take the Attack action on their turn.

Otros datos

description

Rules for retainers appear in the "Retainers" section of Flee, Mortals! Using those rules, you can add the following illrigger retainers to your game.