Vegepygmy

Mordenkainen Presents: Monsters of the Multiverse p. 252,

Tamaño
Pequeño
Tipo
plant
Alineamiento
typically neutral
CA
13 (natural armor)
Puntos de golpe
13 (3d6+3)
Velocidad
walk 30 ft.
Habilidades
Perception +2, Stealth +4
Resistencias
lightning, piercing
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Vegepygmy
Desafío
1/4
Linaje
Vegepygmy
FUE
7
−2
DES
14
+2
CON
13
+1
INT
6
−2
SAB
11
+0
CAR
7
−2

Rasgos

Proficiency Bonus

+2

Plant Camouflage

The vegepygmy has advantage on Dexterity (Stealth) checks it makes in any terrain with ample obscuring vegetation.

Regeneration

The vegepygmy regains 3 hit points at the start of its turn. If it takes cold, fire, or necrotic damage, this trait doesn't function at the start of the vegepygmy's next turn. The vegepygmy dies only if it starts its turn with 0 hit points and doesn't regenerate.

Acciones

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Sling

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.

Otros datos

description