Vos'skyriss Serpentfolk

Tal'Dorei Campaign Setting: Reborn p. 258 (Third Party)

Tamaño
Grande
Tipo
monstrosity
CA
14 (natural armor)
Puntos de golpe
60 (8d10+16)
Velocidad
walk 40 ft., swim 40 ft.
Habilidades
Perception +2, Stealth +4
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common, Draconic
Desafío
3
Linaje
Vos'skyriss
FUE
16
+3
DES
15
+2
CON
15
+2
INT
12
+1
SAB
10
+0
CAR
14
+2

Rasgos

Proficiency Bonus

+2

Hold Breath

The serpentfolk can hold its breath for 30 minutes. Innate Spellcasting. The serpentfolk's innate spell-casting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:

  • At will: animal friendship, speak with animals (snakes only)
  • 2/day each: sleep, suggestion
  • 1/day: pass without trace

Acciones

Multiattack

The serpentfolk makes two scimitar attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Constrict

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 7 (1d8 + 3) bludgeoning damage, and the target is grappled (escape DC 13).

Until this grapple ends, the creature is restrained, and the serpentfolk can't constrict another target.

Conjuros

animal friendship, speak with animals, sleep, suggestion, pass without trace

Otros datos

description