Wall Gargoyle

Dungeons of Drakkenheim p. 198 (Third Party)

Tamaño
Mediano
Tipo
elemental
Alineamiento
caótico malvado
CA
15 (natural armor)
Puntos de golpe
52 (7d8+21)
Velocidad
walk 30 ft., fly 60 ft.
Resistencias
Bludgeoning, Piercing or Slashing damage from nonmagical attacks that aren't adamantine
Inmunidades
Poison
Inmunidad a estados
Exhaustion, Petrified, Poisoned
Sentidos
darkvision 60 ft., truesight 120 ft.
Percepción pasiva
10
Idiomas
Terran
Desafío
2
Linaje
Gargoyle
FUE
15
+2
DES
11
+0
CON
16
+3
INT
6
−2
SAB
11
+0
CAR
7
−2

Rasgos

Proficiency Bonus

+2

False Appearance

While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

Faultless Tracker

The creature that caused the gargoyle to animate becomes its quarry. The gargoyle knows the direction and distance to its quarry as long the quarry remains within Drakkenheim or until the gargoyle is destroyed.

Keen Sight

The gargoyle has advantage on Wisdom (Perception) checks that rely on sight.

Magic Weapons

The gargoyle's weapon attacks are magical.

Rejuvenation

If the wall gargoyle is destroyed, it regains all its hit points in 1 hour unless a disintegrate spell is cast on its remains.

Acciones

Multiattack

The gargoyle makes two attacks: one with its bite and one with its claws.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Otros datos

description

These gargoyles defend the walls of Drakkenheim.