Wall Gargoyle
Dungeons of Drakkenheim p. 198 (Third Party)
- Tamaño
- Mediano
- Tipo
- elemental
- Alineamiento
- caótico malvado
- CA
- 15 (natural armor)
- Puntos de golpe
- 52 (7d8+21)
- Velocidad
- walk 30 ft., fly 60 ft.
- Resistencias
- Bludgeoning, Piercing or Slashing damage from nonmagical attacks that aren't adamantine
- Inmunidades
- Poison
- Inmunidad a estados
- Exhaustion, Petrified, Poisoned
- Sentidos
- darkvision 60 ft., truesight 120 ft.
- Percepción pasiva
- 10
- Idiomas
- Terran
- Desafío
- 2
- Linaje
- Gargoyle
Rasgos
Proficiency Bonus
+2
False Appearance
While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.
Faultless Tracker
The creature that caused the gargoyle to animate becomes its quarry. The gargoyle knows the direction and distance to its quarry as long the quarry remains within Drakkenheim or until the gargoyle is destroyed.
Keen Sight
The gargoyle has advantage on Wisdom (Perception) checks that rely on sight.
Magic Weapons
The gargoyle's weapon attacks are magical.
Rejuvenation
If the wall gargoyle is destroyed, it regains all its hit points in 1 hour unless a disintegrate spell is cast on its remains.
Acciones
Multiattack
The gargoyle makes two attacks: one with its bite and one with its claws.
Bite
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Otros datos
description
These gargoyles defend the walls of Drakkenheim.