Warlock of the Fiend

Mordenkainen Presents: Monsters of the Multiverse p. 255,

Tamaño
Mediano
Tipo
humanoid
Alineamiento
cualquier alineamiento
CA
13 (16 with mage armor)
Puntos de golpe
78 (12d8+24)
Velocidad
walk 30 ft.
Salvaciones
Wis +4, Cha +7
Habilidades
Arcana +4, Deception +7, Persuasion +7, Religion +4
Resistencias
fire
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Idiomas
any two languages (usually Abyssal or Infernal)
Desafío
7
Linaje
Warlock
FUE
10
+0
DES
16
+3
CON
15
+2
INT
12
+1
SAB
12
+1
CAR
18
+4

Rasgos

Proficiency Bonus

+3

Dark One's Own Luck (Recharges after a Short or Long Rest)

When the warlock makes an ability check or saving throw, it can add a d10 to the roll. It can do this after the roll is made but before any of the roll's effects occur.

recharge

SHORT

Acciones

Multiattack

The warlock makes three Scimitar attacks.

Scimitar

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 14 (4d6) fire damage.

Hellfire

Green flame explodes in a 10-foot-radius sphere centered on a point within 120 feet of the warlock. Each creature in that area must make a DC 15 Dexterity saving throw, taking 16 (3d10) fire damage and 11 (2d10) necrotic damage on a failed save, or half as much damage on a successful one.

Spellcasting

The warlock casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 15):

  • At will: alter self, mage armor (self only), mage hand, minor illusion, prestidigitation
  • 1/day each: banishment, plane shift, suggestion

Reacciones

Fiendish Rebuke (3/Day)

In response to being damaged by a visible creature within 60 feet of it, the warlock forces that creature to make a DC 15 Constitution saving throw, taking 22 (4d10) necrotic damage on a failed save, or half as much damage on a successful one.

recharge

3/DAY

Conjuros

alter self, mage armor, mage hand, minor illusion, prestidigitation, banishment, plane shift, suggestion

Otros datos

description