Warlock's Trumpetbloom

Creature Codex (3pp) p. 372

Tamaño
Grande
Tipo
plant
Alineamiento
neutral malvado
CA
15 (natural armor)
Puntos de golpe
152 (16d10+64)
Velocidad
walk 20 ft.
Salvaciones
Str +6, Con +7
Habilidades
Perception +3, Stealth +3
Resistencias
fire
Inmunidades
poison
Inmunidad a estados
blinded, deafened, exhaustion, poisoned
Sentidos
blindsight 60 ft. (blind beyond this radius)
Percepción pasiva
13
Idiomas
Understands but can't speak
Desafío
7
Entorno
forest
FUE
17
+3
DES
10
+0
CON
18
+4
INT
6
−2
SAB
10
+0
CAR
6
−2

Rasgos

Alien Mind

A creature who attempts to communicate with the trumpetbloom must succeed on a DC 15 Wisdom saving throw or become frightened for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Magic Resistance

The trumpetbloom has advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The trumpetbloom makes three attacks. one with its stinger and two with its tendrils.

Stinger

Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) piercing damage, and the target must succeed on a DC 15 Constitution saving throw or become poisoned for 1 minute.

The target is paralyzed while poisoned in this way. It can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Tendril

Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage and the target is grappled (escape DC 14) if it is a Medium or smaller creature.

The trumpetbloom has two tendrils, each of which can grapple only one target.

Otros datos

description