Wendigo

Creature Codex (3pp)

Tamaño
Mediano
Tipo
monstrosity
Alineamiento
caótico malvado
CA
16 (natural armor)
Puntos de golpe
150 (20d8+60)
Velocidad
walk 40 ft.
Habilidades
Athletics +9, Perception +7, Stealth +8, Survival +7
Resistencias
bludgeoning, piercing, slashing from nonmagical weapons
Inmunidades
cold, fire
Inmunidad a estados
exhaustion, stunned
Sentidos
darkvision 120 ft.
Percepción pasiva
17
Idiomas
Common
Desafío
11
Entorno
arctic, farmland, mountain
FUE
21
+5
DES
18
+4
CON
16
+3
INT
11
+0
SAB
16
+3
CAR
12
+1

Rasgos

Aura of Starvation

A creature that starts its turn within 10 feet of the wendigo must succeed on a DC 15 Constitution saving throw or be paralyzed by gnawing cold and crippling hunger for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the wendigo's Aura of Starvation for the next 24 hours.

Magic Resistance

The wendigo has advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The wendigo makes three attacks. two with its icy claw and one with its bite. Alternatively, it uses its Frozen Spittle twice.

Icy Claw

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage and 14 (4d6) cold damage.

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.

Frozen Spittle

Ranged Spell Attack: +7 to hit, range 100 ft., one target. Hit: 28 (8d6) cold damage, and the target must succeed on a DC 16 Dexterity saving throw or be restrained until the end of its next turn.

Otros datos

description