Windharrow

Princes of the Apocalypse p. 192

Tamaño
Mediano
Tipo
humanoid (half-elf)
Alineamiento
neutral malvado
CA
15 (studded leather armor)
Puntos de golpe
55 (10d8+10)
Velocidad
walk 30 ft.
Habilidades
Acrobatics +5, Deception +7, Persuasion +5, Performance +7, Stealth +5
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Auran, Common, Elvish
Desafío
3
FUE
10
+0
DES
16
+3
CON
12
+1
INT
14
+2
SAB
10
+0
CAR
17
+3

Rasgos

Fey Ancestry

Windharrow has advantage on saving throws against being charmed, and magic can't put him to sleep.

Spellcasting

Windharrow is an 8th-level spellcaster. His spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Windharrow knows the following bard spells:

  • Cantrips (at will): friends, prestidigitation, vicious mockery
  • 1st level (4 slots): disguise self, dissonant whispers, thunderwave
  • 2nd level (3 slots): invisibility, shatter, silence
  • 3rd level (3 slots): nondetection, sending, tongues
  • 4th level (2 slots): confusion, dimension door

Acciones

Multiattack

Windharrow makes two melee attacks.

Rapier

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Conjuros

friends, prestidigitation, vicious mockery, disguise self, dissonant whispers, thunderwave, invisibility, shatter, silence, nondetection, sending, tongues, confusion, dimension door

Espacios de conjuro

0,4,3,3,2

Otros datos

description

An opportunistic half-moon elf rake and bandit formerly known as Harald Grayspear, Windharrow was given his new name by Aerisi Kalinoth. When Aerisi was still with her family, Harald charmed and flattered his way into her favor. When Aerisi ran away from home to become the air prophet, she took Windharrow with her.

At Aerisi's insistence, Windharrow recruited a band of flutists from the ranks of new converts to the air cult, calling them the Windwyrds. Most have no musical talent whatsoever, and their music is often a shrill cacophony. Of all the air cultists, the Windwyrds are the least fanatical and the most fearful for their lives. Aerisi disposes of these minstrels on a whim, replacing them with other initiates. Those that master some skill with their instruments survive the longest, but the cost of failure creates a highly competitive environment among the minstrels.

Windharrow is loyal to Aerisi Kalinoth as long as he fears her power. If his life is threatened or a richer offer presents itself, Windharrow betrays the air cult without a backward glance.