Witchlight

Tome of Beasts (Third Party)

Tamaño
Diminuto
Tipo
construct
Alineamiento
neutral
CA
14
Puntos de golpe
10 (4d4)
Velocidad
fly 50 ft.
Habilidades
Perception +3
Inmunidades
poison, radiant
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
understands the language of its creator but can't speak
Desafío
1/4
FUE
1
−5
DES
18
+4
CON
10
+0
INT
10
+0
SAB
13
+1
CAR
7
−2

Rasgos

Dispel Magic Weakness

Casting dispel magic on a witchlight paralyzes it for 1d10 rounds.

Luminance

A witchlight normally glows as brightly as a torch. The creature can dim itself to the luminosity of a candle, but it cannot extinguish its light. Because of its glow, the witchlight has disadvantage on Dexterity (Stealth) checks.

Thin As Light

While a witchlight is not incorporeal, it can pass through any opening that light can.

Acciones

Light Ray

Ranged Weapon Attack: +6 to hit, range 30 ft., one target. Hit: 6 (1d4 + 4) radiant damage.

Flash (Recharge 5-6)

The witchlight emits a bright burst of light that blinds all sighted creatures within 30 feet for 1d4 rounds unless they succeed on a DC 10 Constitution saving throw.

recharge

D5

Otros datos

description