Withers

Tomb of Annihilation p. 145

Tamaño
Mediano
Tipo
undead
Alineamiento
neutral malvado
CA
14 (studded leather armor)
Puntos de golpe
45 (6d8+18)
Velocidad
walk 30 ft.
Habilidades
Perception +3, Stealth +4
Resistencias
necrotic; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Inmunidades
poison
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
the languages he knew in life
Desafío
4
FUE
15
+2
DES
14
+2
CON
16
+3
INT
16
+3
SAB
13
+1
CAR
15
+2

Rasgos

Special Equipment

Withers carries the amulet of the black skull.

Sunlight Sensitivity

While in sunlight, Withers has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting

Withers is a 9th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Withers has the following wizard spells prepared:

  • Cantrips (at will): acid splash, mage hand, minor illusion, prestidigitation
  • 1st level (4 slots): detect magic, expeditious retreat, feather fall, thunderwave
  • 2nd level (4 slots): darkness, hold person, rope trick
  • 3rd level (3 slots): dispel magic, lightning bolt
  • 4th level (3 slots): blight, wall of fire
  • 5th level (1 slots): telekinesis

Acciones

Multiattack

Withers makes two longsword attacks. He can use his Life Drain in place of one longsword attack.

Life Drain

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.

A humanoid slain by this attack rises 24 hours later as a zombie under the Withers's control, unless the humanoid is restored to life or its body is destroyed. Withers can have no more than twelve zombies under its control at one time.

Longsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.

Conjuros

acid splash, mage hand, minor illusion, prestidigitation, detect magic, expeditious retreat, feather fall, thunderwave, darkness, hold person, rope trick, dispel magic, lightning bolt, blight, wall of fire, telekinesis

Espacios de conjuro

0,4,4,3,3,1

Otros datos

description

Before he was turned into an undead creature, Withers was an Omuan engineer named Gorra. Like all of Omu's citizens, Gorra was enslaved and put to work constructing the tomb. When Acererak sacrificed his workers to their own dungeon, Gorra's traps performed the best.