Yinra Emberwind
Explorer's Guide to Wildemount p. 223 (Third Party)
- Tamaño
- Mediano
- Tipo
- humanoid (elf)
- Alineamiento
- neutral bueno
- CA
- 15 (studded leather armor)
- Puntos de golpe
- 16 (3d8+3)
- Velocidad
- walk 30 ft.
- Habilidades
- Investigation +4, Perception +3, Stealth +5
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 13
- Idiomas
- Common, Elvish
- Desafío
- 1/2
FUE
11
+0
DES
16
+3
CON
12
+1
INT
14
+2
SAB
13
+1
CAR
11
+0
Rasgos
Fey Ancestry
Yinra has advantage on saving throws against being charmed, and magic can't put her to sleep.
Keen Hearing and Sight
Yinra has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Acciones
Shortsword
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Longbow
Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.