Zarak

The Wild Beyond the Witchlight p. 222

Tamaño
Mediano
Tipo
humanoid (orc)
Alineamiento
caótico malvado
CA
14 (leather armor)
Puntos de golpe
37 (5d8+15)
Velocidad
walk 30 ft.
Salvaciones
Dex +5, Int +2
Habilidades
Acrobatics +7, Insight +6, Perception +6, Stealth +7
Sentidos
darkvision 60 ft.
Percepción pasiva
16
Idiomas
Common, Orc
Desafío
2
FUE
13
+1
DES
16
+3
CON
16
+3
INT
11
+0
SAB
15
+2
CAR
6
−2

Rasgos

Proficiency Bonus

+2

Special Equipment

Zarak carries a potion of invisibility.

Acciones

Multiattack

Zarak makes two Dagger attacks.

Dagger

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, plus an extra 5 (2d4) piercing damage if the target is a creature and Zarak has at least 18 hit points.

Garrote

Melee Weapon Attack: +5 to hit, reach 5 ft., one Humanoid. Hit: 8 (2d4 + 3) slashing damage, and the target is grappled (escape DC 11).

Until this grapple ends, the target takes 8 (2d4 + 3) slashing damage at the start of each of its turns, and Zarak can't grapple another creature or use Assassin's Whim.

Assassin's Whim (Bonus Action)

Zarak takes the Dash, Disengage, or Hide action.

Reacciones

Uncanny Dodge

Zarak halves the damage he takes from an attack made against him, provided he can see the attacker.

Otros datos

description