Infusion: Fortify Defense (TP)

Exploring Eberron p. 216 (Third Party)

Nivel
0
Clases
Artificer Infusions [Legacy]

Descripción

Prerequisite: 6th-level artificer Item: A suit of armor (requires attunement)

A creature gains a +1 bonus to Armor Class while wearing this armor. The armor has 4 charges. As a reaction when the wearer suffers a critical hit, they can expend 1 charge and count that hit as a normal hit instead. Any effects triggered by the critical hit are negated. The armor regains 1d4 expended charges daily at dawn.