Sapping Sting (TP)
Explorer's Guide to Wildemount p. 189 (Third Party)
- Nivel
- 0
- Escuela
- Nigromancia
- Tiempo de lanzamiento
- 1 action
- Alcance
- 30 pies
- Componentes
- verbal, somático
- Duración
- instantánea
- Clases
- Wizard (Chronurgy), Wizard (Graviturgy)
Descripción
You sap the vitality of one creature you can see in range. The target must succeed on a Constitution saving throw or take 1d4 necrotic damage and fall prone.
Cantrip Upgrade: This spell's damage increases by 1d4 when you reach 5th level (2d4), 11th level (3d4), and 17th level (4d4).