Spirit Swarm (TP)
Grim Hollow: Player's Guide p. 126 (Third Party)
- Nivel
- 5
- Escuela
- Nigromancia
- Tiempo de lanzamiento
- 1 action
- Alcance
- 120 pies
- Componentes
- verbal, somático
- Duración
- concentración, 1 minuto
- Clases
- Cleric, Wizard
Descripción
You invite spirits to take their revenge upon a target. A creature that you can see within range must make a Charisma saving throw. A creature with a Charisma score of 2 or lower can't be affected by this spell. A target takes 8d8 psychic damage on a failed save and is frightened of you until the spell ends. On a successful save, a target takes half damage and is not frightened.