Venom Elemental

Creature Codex (3pp)

Size
Large
Type
elemental
Alignment
neutral
AC
14 (natural armor)
Hit Points
93 (11d10+33)
Speed
walk 40 ft., swim 50 ft.
Resistances
bludgeoning, piercing, slashing from nonmagical weapons
Immunities
poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Senses
darkvision 60 ft.
Passive Perception
10
Languages
Understands Primordial but can't speak
Challenge
4
STR
17
+3
DEX
14
+2
CON
16
+3
INT
6
−2
WIS
10
+0
CHA
8
−1

Traits

Liquid Form

The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Underwater Camouflage

The elemental has advantage on Dexterity (Stealth) checks made while underwater.

Actions

Multiattack

The venom elemental makes two bite attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. 6 (1d6 + 3) piercing damage plus 7 (2d6) poison damage, and the creature must succeed on a DC 13 Constitution saving throw or be poisoned until the end of its next turn.

Other data

description